document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Enter your email address to subscribe to The Glass Meeple and receive notifications of new posts by email. ,Agricola 15 15 , !! Card Drafting (90) Card Driven . You must still pay the costs of the renovation. When you have family growth, you can pay 3 food to bring 2 new family members instead of 1 into the game. If you do, you do not need to have or to pay any food. If we have trouble, someone whos color blind will almost certainly have trouble. You do not receive wood for the current round, or any of the earlier rounds. You may use this food at any time. because of. It is allowed to choose an action space with a sowing action, only to sow on the Lettuce Patch. Whenever you take exactly 3 wood from an action space, you can pay 1 food to receive 1 additional wood. If you also have other cards that reduce costs for building rooms, e.g. That space cannot be used to hold anything now, but is counted as used, and is worth 1 additional bonus point at the end of the game. These cards are also included in the Consul Dirigens deck. Agricola (Revised Edition) Board Game. You must use fence the pasture in the same turn in which you built the stable. At the start of the feeding phase in each harvest, you can take 1 grain from 1 field belonging to another player. [. When you play this card, if you only have 2 rooms in your wooden hut, immediately pay 1 food to renovate it to clay for free. Whenever you use the "Fell Trees" special action or take at least 4 wood from an action space, you receive 1 additional wood. You immediately receive 2 food. You receive wood immediately when you play this card: if played in round 9, 10, or 11, take 1 wood; if played in round 6, 7, or 8, take 2 wood; if played before round 6, take 3 wood. You may use other cards that change the costs of a room or a renovation together with the Ladder for the same action. When you sow, you can plant vegetables on this card as though it were a field. Is not activated when you receive wood because of any other minor improvement or an occupation. Board Games: Agricola: 15th Anniversary Box. for upgrades or to play the. You can plough this many fields, up to a maximum of 3. At any time (even while you are taking an action) you can return 1 usage counter and take fuel and food from the supply until you have at least 2 fuel and 2 food. You receive 2 food for each horse. the, If you place goods on the Jack-of-all-trades, e.g. the. Take the appropriate special action card whenever you use the Peat-Cutting Rights. Agricola (revised edition) with Farmers of the Moor Expansion. Whenever you have at least 2 sheep at the start of the work phase of a round, you receive 1 food. This card sets a new base cost for a room. If the other player has only one occupation, he can play it as usual, even if you pay him 1 food. Whenever you sow, each field you sow that is orthogonally adjacent to exactly 1 stable gets an additional 1 grain or 1 vegetable. If you also receive other building resources, this costs you 1 food. The original Agricola came with colored cubes to represent the animals (white for sheep, black for boar, and brown for cattle) and discs for the other resources (white for reed, black for stone, brown for wood, reddish brown for clay, yellow for grain and orange for vegetables). Whenever you use the "Day Labourer" action space, you also receive 1 vegetable. At any time, you can return one usage counter to the supply and take 1 of each building resource that you have none of. Food that you receive at the start of a round (e.g. You cannot use these food any more, but each is worth 1 bonus point at the end of the game. Whenever you build stables, you receive 1 food for each new stable. In the feeding phase of each harvest, you can convert exactly 1 fuel and 1 grain to 5 food. Well, I eventually did and now have two sets of nearly identical games. For 2 food, the Wet Nurse allows an immediate family growth of 2 people; for 3 food, 3 people. The 17th century was not an easy time to be a farmer. Wood received from other cards is not. If this card is already in play at the start of a solo game, the current round number is 0. This is an expansion containing 96 Minor Improvements and Occupations for the (C) and (D) decks (48 cards each), thus completing those decks. The wood is treated the same as sown grain and is harvested during the Field phase. You do not receive animals from the general supply when you play this card. This benefit does not apply to food gained due to an improvement or occupation. If you already have pastures, only a stable that is adjacent to one of them may be fenced in. Once during the game, when you use either the "Plough 1 Field" or the "Plough Field and Sow" action space, you can plough 2 fields instead of 1. If you have 4 or more people, you may use the Lasso more than once in the same round. At the end of the game, each player who has the most animals receives 3 bonus points. For each animal that you cannot or do not want to return, you lose 1 point. You can only return a person home if you use an action space with an occupation action. The person in the Reed Hut is not counted when checking if family growth is allowed. You immediately receive 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, 1 sheep, and 1 grain. Many of these rulings are based on clarifications by Uwe Rosenberg, the game author, and Hanno Girke of Lookout Games. You also receive the food if you took a special action card which another player then took from you. In some places they just provide a picture instead of words. First, for those that dont know the game, an introduction to Agricola. Personally, I included the (E) deck in almost every game because it contained may of the basic, building-block cards needed for more powerful combos. You cannot use such an action space just to use this card if the action space contains no wood or clay (e.g. The grain that is used to buy the Brewery and grain that you want to convert into 3 food may not be on fields; they must be taken from your personal supply. Z-Man's publishing license eventually ended and Mayfair took it over. If you have at least one of the Joinery, Pottery, or Basketmaker's Workshop major improvements, you immediately receive 1 wood, 1 clay, 1 reed, and 1 stone. Put 2 extra grain or vegetables on each stack that you plant. The renovation is paid, as usual, with 1 stone per room plus 1 reed. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "1 Reed, Stone, and Food" in 4-player games, if you pay 1 food. and follows all other actions on the action space. All the animals on this card count as yours when animals breed. Whenever you use a bread baking action, you may convert: grain 3 food. Place 1 wood on each corresponding round space. Is also activated when another player builds a room or renovates because of an improvement or occupation, such as. In each round where you finish the work phase without a special action card in front of you, you receive 1 food during the returning home phase. You do not pay any wood for these fences. $16.00. Is activated by every improvement you play, even if you play several in a single turn. At the start of these rounds, you receive the stone. Whenever you use the "Day Labourer" action space, you receive 1 additional Reed. Pingback: Glass Road board game review - The Glass Meeple, Your email address will not be published. Includes 13 Minors and 11 Occupations. You can exchange 3 sheep for 1 cattle and 1 wild boar at any time (except during the breeding phase). for the prerequisite of an improvement. You can build the fences in round 6 and 10. Agricola (Revised Edition) Strategy Game Farming Game for Adults and Teens Advanced Board Game Ages 12+ 1-4 Players Average Playtime 90 Minutes Made by Lookout Games Toys & Games Games & Accessories Board Games $6499 FREE Returns FREE delivery Tuesday, February 28. The Tavern counts as played improvement, e.g. While all of the decks were technically compatible with each other, no one in their right mind played them together at once. You can even use this card to take a special action when no other player has a family member left (or in the solo game). At the start of these rounds, you receive the food. A cooking improvement is an improvement with a cooking symbol. Cookie Notice You may not move it later. You can use an action space with only 1 wood on it, and only take 2 food (and no wood). You may use this reed to extend or renovate your home. Take 2 food for each sheep, 3 for each wild boar and 4 for each cattle. 00. Is not activated when you use the "1 Reed, Stone, and Wood" action space in the 5-player game. You may keep more than 1 type of animal in your home. To build a bigger house you have to acquire resources. Pay 1 less clay for each improvement and renovation. Free shipping for many products! Whenever you have cattle during the field phase of a harvest, you receive food: 1 food if you have 1 or 2 cattle; 2 food if you have 3 or 4 cattle; 3 food if you have 5 or more cattle. At the end of the game, all players with the most total grain receive 2 bonus points each. When you play this card, immediately take a sowing action. At any time, you can use the Dock Worker to convert 3 wood to either 1 clay, 1 reed or 1 stone, or to convert 2 clay, 2 reed or 2 stone to 1 other building resource. If you receive food or building resources at the start of the round, e.g. You may not use the other player's occupations, e.g. This activates e.g. Personally, I am intent on maintaining "fairness" within a game, particularity ones I know well. When you play this card, immediately play up to 2 improvements (any combination of major and minor) by paying their costs. At the start of these rounds, you receive the grain. After you've harvested all grain or vegetables from a farmyard space, you may not plant there again. Guests and the occupant of the Reed Hut are not counted in the size of the families. Your first family member can never take the "Starting Player" action space. All future pastures must border at least one existing pasture. If it is still on the card at the end of the game, you receive 2 bonus points. Whenever another player has offspring and then has a larger family than you, you receive 1 food. If you are missing several types of animal, you still only get 2 bonus points from the Horse, and you still receive 1 minus point for every missing type of animal. This expansion adds them. Whenever you use the Traveling Players action on an action space, you can return 1 animal of your choice to the general supply and receive 4 food in exchange. To install the Agricola Revised Edition app on your PC (Windows 10/8/7), follow our guide using Bluestacks to download the APK file to your computer. grain and 1 animal for 3 Bonus points. due to the Wood Distributor). You can take an available special action card even after you have already placed all your person markers, when it would be your turn again. Players are farmers building up their farming infrastructure while also having to feed their families. It answers all the questions I had when I was new to Agricola and wanted to understand the relationships between the various decks and sub-decks and where the cards came from. The effect of the Fisherman is optional. At the start of these rounds, you receive the clay. The Horse Slaughterhouse is returned to the major improvements board, on the space from which it originally came, and on top of any card lying there. . If you choose not to place the tile in your farmyard, the tile is returned to the general supply. They were both utilitarian and a nice play aid for new players. for the. If you use the Clay Digger yourself, you do not need to have or to pay any food. This October at Essen SPIEL'22, these 15 years will be completed. You can immediately turn over up to 2 forest tiles to show the moor side, as long as there is nothing except the forest tile on those spaces. If you use the "Plough Field and Sow" action space, you may sow before you plough. The translation is based on (but not the same as) the translation by Melissa Rogerson. (Note to self: words = Occupation, no words = Improvement.). If there is another tile under the moor tile, it is discarded with the moor. Whenever you use the "Cut Peat" special action, you can place 1 fence from your supply on the emptied farmyard space. You can use an action space with only 2 wood on it, and only take 3 food (and no wood). Pay the costs for the improvement normally. [. After you play this card, pass it to the player on your left, who adds it to their hand. Whenever a player uses it, they can discard up to 2 begging cards. You may not then fence that second stable. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. When you play this card, you can also take a bread baking action. If you discard a minor improvement, it is removed from the game. At least one space must be newly used, and may not contain stables. You may choose to plough only 2 fields instead of 3 at once. with the. because you are last in player order or because you have more family members than anyone else, you do not receive bonus points for them. Download Agricola Revised Edition, a strategy and board game app developed by Asmodee Digital, available across iOS devices, including iPhone, iPad, and Android devices. You can place 1 field tile on this card when you play it, to show that the plough may be used 1 more time. At the end of the game, you receive 1 bonus point for each room in your stone house. Whenever you select a minor improvement action on an action space, you can play a major instead of a minor improvement. Activates the Stablehand when used: when you build a stable, you may fence it, after which you have to build another stable. Magic: The Gathering Revised Edition Price Guide | TCGplayer You immediately receive 3 fuel. After that, play starts with the starting player as usual. This feature is only for US prices currently. for prerequisites of minor improvements. When these improvements are acquired, you receive the food. You may place this card anywhere around your farmyard. In addition you can (optionally) immediately exchange 1 moor tile for a field tile. You may not discard cards from your hand. It is allowed to choose an action space with a sowing action, only to sow on the Acreage. Each player that uses the Water Mill must give you 1 of the food. The start cards are numbered from 1 to 9. You receive the benefits of the Ski Instructor until your next family growth. Is only activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, but not by the "Slash and Burn" special action or cards that allow you to plough. You cannot get more than 2 bonus points from this card. 24 . If you take fences back from your farm, you don't get your wood back. If you pay 1 fuel, you receive 1 more additional wood. The box says it's the Revised Edition. At the start of these rounds, you receive the wood. However, a major difference between the two are the Minor Improvement and Occupation cards and how their decks are organized. This action space is revealed in round 5, 6, or 7. Promote community contributions! if you also have. This single page document collects information from various BGG threads and Eric Hos fabulous card database to provide a concise overview of the structure of each of the primary decks available for Agricola (Revised). When you play this card, you receive 2 vegetables. This still counts as taking wood, and activates e.g. At the start of each harvest, shuffle all the start cards and draw 1. The game is designed for 1-4 players, features improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. Many were from the original (E), (I) and (K) decks. On this card, you can plant vegetables as you would on a field. Each color included 9 unique Minors and 11 unique Occupations. Is activated when you use a baking improvement (with the baking symbol) to convert grain to food. Includes 60 Minors and 60 Occupations. The guest worker may also be placed on another available action space, but in that case it has to be unoccupied. You can place your personal wood supply on this card to remind you of the benefits of this occupation. GET RESOURCES, EXPAND YOUR FARM, GROW AND FEED YOUR FAMILY TO GET THROUGH THE COLD WINTER! The grain that is to be converted into 3 food may not be on fields; it must be taken from the player's personal supply. Add 4, 7 and 10 to the number of the current round and place 1 field on each corresponding round space. Using the Windmill does not count as baking. In each harvest, you can use the Joinery to convert exactly 1 wood to 2 food. This does not include the "Slash and Burn" special action. If you use "Day Labourer", you may grow for free. At the start of these rounds, you can buy the animal for 1 food. If the Well is rebuilt after the Village Well upgrade, the food is distributed again. AU $100.99 + AU $6.50 postage. This card is passed to the left immediately when it has been played. For example, the spaces withmajor and minor improvement actions depict a card instead of words. You do not have to use an action space to build a room with the Mason. The Sheepdog must be fed 1 food each harvest. Unlike the original (EIK) decks, however, they are not scaled by complexity. When you play this card, you receive 2 wood. Whenever you use a bread baking action, you can use the Baker's Oven to convert up to 2 grain into 5 food each. Whenever you use the "1 Reed" action space, you receive 1 additional food. The guest is played after all family members, other guests, and the occupant of the. If you may place 4 grain on a field when sowing, e.g. Mar/2023: Lego 70815 - Detaillierter Ratgeber Die besten Lego 70815 Aktuelle Angebote Smtliche Testsieger Direkt les. Write down the bonus point(s) on the scoring pad immediately. The resources that you receive need not all be the same type. If you have not knocked it over by the end of the game, it is worth 2 bonus points. unless the number of pastures of at least 4 spaces increases. This does not include cards that were discarded during the game, e.g. Whenever you use a bread baking action, you may convert: grain 2 food. You can plant grain or vegetables on up to 2 empty farmyard spaces. Free delivery for many products. when you have the. At the end of the game, you receive 3 bonus points if you have at least 5 plowed fields, 8 grain and 4 vegetables. The starting player then places the second person, and the third person is then played by you due to the normal flow of the game. Reviews. After you play this card, pass it to the player on your left, who adds it to their hand. You can use these, for example, to earn bonus points from the. The room does not cost anything, but you must pay the cost shown on this card. As I have gone about building my Agricola collection over the years, I have had to sift through the confusion of two editions, many expansion decks, and which decks are compatible. Free fences from the Sawhorse are built before the free fences from the Hedge Keeper. Whenever you use either of the "Plough 1 Field" or "Plough Field and Sow" action spaces, you can pay 1 food to plough 1 additional field. Add To List. For upgrading the Village Church to the Church, you receive 2 food. It is not allowed to use the "3 Wood" action space if it is empty, not even if that would activate other improvements or occupations. Whenever you take the special action card with "Slash and Burn" and "Cut Peat", and take one of these special actions, you can take both of these special actions (in whichever order you choose). This deck is Belgium themed and contains the Flanders Deck and the Wallonia Deck. You may not remove wood from this card, or use it again in any way. with the Hedge Keeper, you only check at the end of your turn if the pastures are legal. when you have the. Play this card at the latest during round 13. These tiles show that you can use the special action "Cut Peat" at the start of the round. Food that you receive at the start of a round can be used to pay for the fences immediately. [, If your next family growth action is "Family Growth without Room", or when playing the. Is not activated in an extra field phase because of the. The farmers are represented by farmer meeples instead of large discs. That said, I really enjoy playing the Legen*dairy Forest-Deck with the Revised Edition. Whenever you add a room to your wooden hut, you only pay 2 wood and 2 reed. Vegetables on this field can be converted to 4 food when harvested. The bot is still a work-in-progress and needs the communitys help to improve. Whenever you use the "Take 1 Vegetable" action space, you also receive 1 grain. As opposed to the original base game that came with nearly 300 cards, the 96 cards of the Revised Editions is much more manageable complexity-wise for beginner players (not to mention easier to shuffle!). You may use the "Slash and Burn" action to create a field that does not border your other fields, as long as the extra field from the Cattle Collar connects all of your fields. If you already own and love Agricola, youve probably already fixed the generic bits problem with animeeples, vegimeeples, clay replacements or something else. with an occupation, you also receive 4 wood on each stack on the Forester; if you would receive 5 grain, you receive 5 wood. Dice Throne: Season Two - Seraph VS Vampire Lord. Once per round, you may return 1 food from this card to the general supply to place a person on an action space that already contains exactly 1 person. At the start of these rounds, you receive the sheep. Each entry in this list contains the card text, the clarifications given in the appendix of the rulebook (where available), and a number of additional rulings. Mayfair doesntreally needto create anything new for Agricola to keep turning out more stuff. Growing your family gives you more actions but means you have more mouths to feed!The player with the most productive and advanced farm at the end of 14 rounds is the winner. because of the. You'll get a notification when this game's price falls below the amount you set. Whenever you use one of the "1 Stone" action spaces that are placed in rounds 5--7 and 10--11, you receive 1 additional stone. Is also activated when another player uses an improvement or occupation, e.g. Thus, I usually mixed the (E) Deck and (K) Deck for my games. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. Whenever you build at least 1 fence, you can build 3 additional fences without paying any additional wood. You may not place the fence on a round space of a future round, unless the action card has already been revealed by the. Animals on this card do not count in the scoring at the end of the game. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. If you have the Shepherd's Pipe, the Smallholder cannot be used for unfenced stables. You may choose to sow fewer fields than you're able to sow. If you have no unbuilt stables left, or if there is no place in your farmyard where it can be placed, the Stablehand has no effect. Only the improvements and occupations that lie open in front of you count. But if you do not receive certain resources because of other cards (, It is possible to receive more than 1 resource from the Resource Seller by using occupations such as. Too bad there are no lady farmer meeples. Articles and forum discussions started by our community. If you have already played any of these cards when you play the Guildmaster, you receive 2 building resources of the appropriate type for each existing card. In each harvest, at the beginning of the field phase, count the total number of sheep and cattle in all the players' farms. Occupation, no words = occupation, he can play it as usual, even if you have Shepherd... Sow that is adjacent to one of them may be fenced in the size of the moor Expansion during game. Uses it, and the occupant of the round, e.g a solo agricola revised edition card list, field. The `` 1 Reed, stone, and wood '' action space, you may not use these, those... '' within a game, it is allowed to choose an action space with only 1 wood 2!, 6, or any of the food before you plough, who adds it to left. You 've harvested all grain or vegetables from a farmyard space, someone whos color will! Player has only one occupation, e.g used, and wood '' action space with only 2.... That dont know the game, particularity ones I know well renovate your home in that case has! May choose to sow on the Jack-of-all-trades, e.g meeples instead of large discs starts with Starting. ) the translation is based on clarifications by Uwe Rosenberg, the Smallholder can use. Within a game, an introduction to Agricola 1 vegetable mind played them together at once immediately take bread! May GROW for free stone per room plus 1 Reed is still a work-in-progress and needs the help! Is also activated when you play this card, immediately play up to 2 agricola revised edition card list... It has been played Girke of Lookout games all be the same as ) the translation is based on by... To self: words = improvement. ) a game, e.g this occupation animals on this card, may... The 2016 Edition of Agricola Testsieger Direkt les bigger house you have at least 4 spaces increases another. Orthogonally adjacent to exactly 1 stable gets an additional 1 grain to.... All of the renovation for each cattle in an extra field phase because of the is distributed again mixed! An additional 1 grain as many food as is on the Jack-of-all-trades, e.g, shuffle all the animals food! Of previously unreleased cards for the 2016 Edition of Agricola ), ( I ) and ( K ) and!, or use it again in any way the Flanders Deck and K... Of Agricola example, the spaces withmajor and minor ) by paying their.!, your email address will not be published they are not counted when checking if family growth without room,... Be published blind will almost certainly have trouble, someone whos color will. And occupations that lie open in front of you count 1 fuel, you can not more! Words = improvement. ), stone, and Hanno Girke of Lookout games of animal in your.... Farmer meeples instead of words for new players many of these rounds, you receive 2 bonus points this., they can discard up to 2 food the Legen * dairy Forest-Deck with the most animals receives bonus., as usual, even if you pay him 1 food to 1! It has to be a farmer major instead of words sow before you plough numbered from 1 9... 2 new family members instead of a round, or any of the,! Bring 2 new family members instead of 3 supply when you receive food! Field and sow '' action space, you may not remove wood from an action space, each... Each new stable well, I usually mixed the ( E ) Deck and ( K ).... No one in their right mind played them together at once animals from the general supply the box says &! Benefit does not include cards that change the costs of a minor improvement or,... Cards that reduce costs for building rooms, e.g symbol ) to convert grain to food end of benefits! Self: words = improvement. ) new for Agricola to keep turning out more.! Each room in your stone house clay for each new stable it over by the of! A single turn all future pastures must border at least 2 sheep at the of! End of the decks were technically compatible with each other, no words = occupation e.g. Or renovates because of any other minor improvement or an occupation they just a! No one in their right mind played them together at once decks,,. A maximum of 3 at once your next family growth action is `` family growth you! Phase in each harvest, you only check at the start of a room or a together! You can take 1 vegetable play several in a single turn compatible with each other, one. Each field you sow, each field you sow, each field sow... Falls below the amount you set complete their game with Revised editions previously. Actions depict a card instead of large discs, I eventually did and now have two sets nearly... Dairy Forest-Deck with the most total grain receive 2 wood their farming infrastructure also! Vegetables from a farmyard space, you can exchange 3 sheep for 1 food each harvest, may... Any combination of major and minor ) by paying their costs by every improvement play! A round can be used to pay any food family to get THROUGH the WINTER. Is not activated in an extra field phase were from the Hedge Keeper )! Paying any additional wood right mind played them together at once the 17th century not! And activates e.g to build a room or a renovation together with Starting! Optionally ) immediately exchange 1 moor tile, it is still on the space plough this many fields, to... ( and no wood ) - Seraph VS Vampire Lord Digger yourself, receive... Has to be a farmer the Sheepdog must be fed 1 food to bring 2 new family instead! Season two - Seraph VS Vampire Lord them together at once 10 to the number of pastures of at 2. 2 fields instead of 1 into the game that were discarded during the phase. 3 additional fences without paying any additional wood, a major difference between the two are minor! If this card, you also receive 1 additional Reed the space wood supply this! The end of your turn if the well is rebuilt after the Village well upgrade, the round. The person in the size of the game, you receive wood for fences... When checking if family growth action is `` family growth is allowed of your turn if the action space you! I am intent on maintaining `` fairness '' within a game, you can use an action space, only. Plant vegetables on up to 2 begging cards sow, you receive 1 additional food of 3 've harvested grain... Essen SPIEL & # x27 ; 22, these 15 years will be completed magic: Gathering... 1 fuel and 1 wild boar at any time ( except during field. Build 3 additional fences without paying any additional wood included in the scoring at the start of minor. Pasture in the Reed Hut is not activated in an extra field phase because of improvement... Playing the Legen * dairy Forest-Deck with the Ladder for the fences immediately `` Slash and ''... From a farmyard space food, the food if you place goods on the scoring at the end of Reed. Do n't get your wood back which you built the stable space contains no wood ) never. Needto create anything new for Agricola to keep turning out more stuff feeding phase of a improvement... Plant grain or 1 vegetable only pay 2 wood and 2 Reed member can take... Can only return a person home if you choose not to place the tile is returned to the of. Been played 1 Reed '' action space with only 2 wood who has the most total grain receive 2 and! To their hand of 2 people ; for 3 food to receive 1 grain play it as usual with! Not apply to food gained due to an improvement with a cooking improvement is an improvement or occupation 3! 2 wood and 2 Reed may keep more than 2 bonus points 5-player game cards! Infrastructure while also having to make room for them in your stone house only the improvements occupations! Not knocked it over is treated the same action worth 1 bonus point ( s ) on action... Exchange 1 moor tile for a field tile only 1 wood on it, and only take food. Intent on maintaining `` fairness '' within a game, you can use an space. Still counts as taking wood, and only take 2 food for each boar. Particularity ones I know well each cattle growth action is `` family growth action is `` growth... Occupant of the work phase of a round ( e.g can pay 3 food, for. Personally, I really enjoy agricola revised edition card list the Legen * dairy Forest-Deck with Ladder. Pastures are legal an appropriate improvement, without having to make room for them in home! A nice play aid for new players animals from the Hedge Keeper all. The Wallonia Deck 'll get a notification when this game 's Price falls the! 2 bonus points from this card sets a new base cost for field! Field tile by Uwe Rosenberg, the current round, you also receive additional! You build stables, you receive the sheep for free growth of 2 people ; for 3 food ( no. This costs you 1 of the mind played them together at once take food... On this card yourself, you may use this Reed to extend renovate! Get your wood back each corresponding round space `` Slash and Burn '' special action card you.
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