At 8th level, the magus's ability to cast spells and make melee attacks improves. Legendary Proportions on both you and the horse and go. Neither work. I feel like this is better as just a regular trickster without the dumps or just Legend with Mutation Warrior 20. And if you have a Paladin mercenary with Judgment Mark, it stacks too. The build is done by 8. build, it says to cast all four geniekinds and then dragon form, but those buffs all seem to overwrite each other. I think pretty much any 1H weapon CAN be good. Pathfinder: Wrath of the Righteous Walkthrough, Pathfinder: Wrath of the Righteous Walkthrough and Guide, DLC/The Treasure of the Midnight Isles Tracking, Oracle - Improved Initiative // Hellbound // Inflict // Nature // Natures Whispers, Magus - Crane Style // Greataxe or Fauchard, Magus - Improved Critical: Greataxe or Fauchard, Magus - Improved Improved Critical // Greater Weapon Focus, Magus - Improved Improved Improved Critical, Magus - Improved Improved Improved Improved Critical // Bane Blade, Magus - Completely Normal Spell or Toughness // Greater Weapon Specialization, True Strike, Magic Weapon, Enlarge Person, Shield, Expeditious Retreat, Vanish, Mirror Image, Cats Grace, Bulls Strength, Blur, Animal Aspect, Haste, Greater Magic Weapon, Displacement, Animal Aspect (G), Greater Invisibility, Dimension Door, Stoneskin, Transformation, Dispel Magic (G), Bears Endurance (M), Mirror Image, Blur, Invisibility, Cats Grace, Glorious Beard, Invisibility (AG), Breath of Money, Shadow Conjuration, Greater Invisibility, Summon Large Beer Elemental, Rain of Halberds, Microscopic Proportions, Summon Greater Beer Elemental, Beneficial Curse: Powerless Prophecy, Brutality Incarnate or Rupture Restraints, Cleaving Finish, Shatter Defenses, Crane Riposte, Persuasion 5, Arcana 2, Mobility 3, Perception, Trickery, Stealth, Use Magic Device (spare), Skald - Crane Wing // Weapon Focus: Estoc, Oracle - Improved Critical: Estoc // Nature // Nature's Whispers // Cure, Hellknight - // Nail // Demons of Strength, Skald - Improved Improved Improved Critical, Skald - Improved Improved Improved Improved Critical, Cure Light Wounds, Remove Fear, Unbreakable Heart, Vanish, Feather Step, Heroism, Mirror Image, Blur, Cure Moderate Wounds, Sense Vitals, Good Hope, Haste, Cure Serious Wounds, Displacement, Delay Poison (C), Shadow Conjuration, Freedom of Movement, Echolocation, Invisibility (G), Cure Critical Wounds, Heroism (G), Joyful Rapture, Summon Monster V, Dispel Magic (G), Extra Mythic Ability: Inspirational Leader, Improved Initiative (Mythic) or Toughness (Mythic), Mobility 3, Religion, World, Arcana, Nature, Use Magic Device 1, whatever else you want, Skald - Improved Improved Critical: Bardiche // Combat Trick: Power Attack (+4 belt), Student of War - Improved Improved Improved Critical: Bardiche, Skald - Improved Improved Improved Improved Critical: Bardiche, Eagles Splendor, Mirror Image, Blur, Sense Vitals, Cure Moderate Wounds, Extra Mythic Ability: Rupture Restraints (Mythic), Persuasion, Arcane, Religion, Use Magic Device (spare), Sorcerer - Skill Focus: Arcana // Greater Spell Penetration // Brass // Gold // True Strike, Loremaster - Rogue Secret: Combat Trick > Improved Critical: Ray, Loremaster - Combat Feat: Greater Weapon Focus: Ray, Loremaster - Improved Improved Critical: Ray, Loremaster - Improved Improved Improved Critical: Ray, Witch - Improved Improved Improved Improved Critical: Ray*, Glitterdust, Inflict Moderate, Scorching Ray*, Burning Arc*, Summon Monster II, Inflict Serious, Fireball*, Summon Monster III, Stinking Cloud, Cure Serious, Controlled Fireball*, Death Ward, Enervation, Inflict Critical, Dimension Door, Fire Snake*, Cave Fangs, Feeblemind, Break Enchantment, Summon Monster V, Heroism (G), Hellfire Ray*, Summon Monster VI, Raise Dead, Dispel Magic (G), Fire Storm*, Harm, Hellfire Ray*, Legendary, Summon Monster VII, Mind Blank, Summon Monster VIII, Frightful Aspect, Summon Monster IX, Foresight, Fiery Body*, Religion 19, Nature 19, Perception, Use Magic Device 1, Cleric - Spell Penetration // Greater Spell Penetration // Community // Animal, Sorcerer - Greater Spell Focus: Enchantment // Water // Silver, Cleric - Completely Normal Spell (Or Spell Focus: Any)*, Loremaster - Combat Feat: Precise Shot or Magic Fang**, Unbreakable Heart (CN), Cure Light (CN), Shield of Faith (CN), Extra Mythic Ability: Improved Abundant Casting, Extra Mythic Ability: Second Bloodline: White, Arcana 2, Persuasion 5, Mobility 1, Athletics 20, Cavalier - Improved Initiative // Weapon Focus: Longspear // Horse // Cockatrice, Paladin - Improved Critical: Longspear // Tower Shield Proficiency, Hellknight - Improved Improved Critical: Longspear // Nail // Demons of Strength, Cavalier - Improved Improved Improved Critical: Longspear // Improved Improved Improved Improved Critical: Longspear, Extra Mythic Ability: Abundant Smite Chaos, Arcana, World, Use Magic Device, whatever else, Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic, Arcanist - Spell Penetration // Swift Consume, Arcanist - Greater Spell Penetration // Dimensional Slide, Loremaster - Spell Focus: Transmutation // Wizard Feat > Greater Spell Focus: Transmutation, Arcanist - Greater Spell Focus: Abjuration, Magic Missile (CN), Reduce Person (CN), Hurricane Bow(CN), Vanish(CN), Foxs Cunning(CN), Eagles Splendor(CN), Mirror Image(CN), Glitterdust (CN), Grease (S)(CN), Haste (CN), Slow (CN), Web (S)(CN), Fireball (CN), Greater Invisibility (CN), Animate Dead (CN), Dimension Door (CN), Controlled Fireball (CN), Animal Growth (CN), Echolocation (CN), Icy Prison (CN), Shout (S)(CN), Cats Grace (M)(CN), Bulls Strength (M)(CN), Sirocco (CN), Bear's Endurance (M)(CN), Legendary Proportions (CN), Sirocco (S)(CN), Creeping Doom (CN), Dragonkind III (CN), Frightful Aspect (CN), Greater Angelic Aspect (CN), Icy Prison (M)(CN), Mass Heal (CN), Fiery Body (CN), Icy Prison (M)(CN), Mass Heal (CN), Heroic Invocation, Spell Penetration (Mythic) or Extra Mythic Ability: Inspirational Leader*, Extra Mythic Ability: Rupture Restraints*. What happened to vital strike exactly that makes it shafted? The author of this thread has indicated that this post answers the original topic. Sword Saint is a good class. Good at summoning and good at buffing summons. On the bright side, its something very different for the endgame and surprisingly enough has a decent amount of special interactions. Oread. I'm pretty impressed by some cool vital strike builds: 3+k Damage 2h fighter build: Cool build - however could use some more survivability; Azata Sword Saint II: again: cool build, especially since I liked sword saint in P:K. Damage numbers in the post were lower than in the fist one but the character was only around lvl 10 Chose the Sword Saint archetype after debating . Hi, may I know why the kineticist demon is outdated? Press J to jump to the feed. They lack flavor to me. The usual: equip your shield, hop on a horse, then switch to a two-hander so your horse gets Mounted Shield. My MC was failing all saving throws at that stage. Adding these properties consumes an amount of bonus equal to the property's base price modifier. Arbitrament was chosen for the fact there are loads of neutral companions, so you shouldnt have many problems filling the ranks. As he gains levels, a magus learns arcane secrets tailored to his specific way of blending martial puissance and magical skill. Magi can cast a number of cantrips, or 0-level spells. I finished Kingmaker once as a rogue but for WotR, I would like to try Sword Saint and I have to say that building one is so overwhelming that I've been stuck on the character creation screen since yesterday. Probably better to trust in our pet being tanky enough to survive. Should be fine now. Any update on core items for the rest of the characters? Doesnt require Spell Penetration since all the offensive magic we use is not subject to it (or saves, for that matter). You listed core equipment for the mercenary builds but not the main character or Seelah/Ember/Lann(except killing pace for Lann). With this build you can end up with saves in the 50's and an AC above 100 with the values getting even higher if you use both kinds of smite on . New comments cannot be posted and votes cannot be cast. What DLC to get? It will take you ages to get to 16. Also dropped extend from the build as it's easy enough to find rods for the few spells we need them for. Create an account to follow your favorite communities and start taking part in conversations. I have his stats 18 str 14 dex 9 con 16 int/wis. Switch between them on the fly, so you can always take things as slowly or as quickly as you like. Dex characters are a bit more tanky, Str characters are more damaging. Seem to be able to gain allot on everything with Legend? Or are you meant to Charge with the Longspear then switch to 1h and Shield? More damage for us. Dex will have a few more ac, 5-6 I think, but str will do around 50% more damage which is why you see min/maxers going str. No dice you are lifting any curses without a merged book. That's good to know. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. Swarm abilities: the only one you really care about is Swarm Feast. And this game demands you to reach 80+ AC by endgame. Stacks so much Attack Bonus (AB) its actually feasible to use Power Attack without being crippled by it. The thing to watch out for is because you have no armor and fewer spells than other Magus archetypes, your build is going to come online slower than you'd think. The most important thing is that I can follow every level step by step, which spells to buy etc. I'm more experienced in D&D 3.5 and 5E than Pathfinder. Its a late-bloomer with a game plan. It's not much, but we take what we can. You will get a reasonably strong swarm army, but the general starts at extremely low XP and Level 15. Aspect of Kalavakus is absolutely broken with Kineticist trips. Gets all the important Paladin stuff, plus some Angel goodies, and is tailor-made to make everything evil suffer. Sword Saint 1: Chosen Weapon - Bite: Dazzling Display: 14: Sword Saint 2 : 15: . The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. Just a bug then. So I returned to Magus class, in specific the Sword Saint. You dont need more than 14 Dex since youll get AC from Int as well. He can't use scrolls, so potions of mage armor seem to be the only option. Wasnt incredibly useful there, but here there are a lot more reasons to go for it, and go we do. As with all Angels, he's pretty self-sufficient, especially if loaded with scrolls. Espaol - Latinoamrica (Spanish - Latin America), Horse only bite attack? thanks for the tips guys, so it seems going STR is the way to go. The entire game will be MUCH easier if you do the dip, though. Create an account to follow your favorite communities and start taking part in conversations. At 16th level, whenever an enemy within reach of themagus successfully casts a spell defensively, that enemy provokes an attack Of opportunity from the Use Mmagus after the spell is complete. At 19th level, a sword saint's initiative roll is automatically a natural 20. A Sword Saint is the best tank in the game, by far - even when Str based. Well, with the latest changes to the ability score bonuses from animal focus giving an inherent benefit instead of enhanced. I tried it. All trademarks are property of their respective owners in the US and other countries. All of the builds I found have CHA dumped to 7. no, youre not missing anything. Mainly used to quickly see if the target is evil before using Smite. It abandons the buffs and spells of other classes but increases max character level to 40 and reduces xp thresholds for leveling. JPDG 3 yr. ago A full list of unique items can be found here. By clicking View Page, you affirm that you are at least eighteen years old. The Sword Saint stuff seems to have already been covered pretty well. you can also make them whenever you rest. Start with a human or aasimar, 19 strength, at least 14 in Dex, Con, and Int. Loremaster missed out on Trickster feats but the Sylvan late kit isn't useful anyway, so beggars cant be choosers. At 1st level, a magus can expend 1 point from hisarcane pool as a swift action to grant any weapon he is holding a +1 enhancement bonus for I minute. I wont spoil the interaction, but its insane and hilarious at the same time, while Balor both charges our DC further and buffs the team for free. Legends have ridiculous DPS potential but scaling defense will not be easy, since most classes give you way more attack/damage bonuses than defenses. Oread is for Lead Blades. I'm looking for something similar or same since I'm basically playing the same character. The modus operandi is to full-buff (cast Geniekind before Legendary Proportions), toss Transformation or Trick Fate on yourself, and go to town. Does outdated mean they straight up dont work anymore? Still, its a Saint: great Initiative, Arcane Accuracy to fall back on, Vital Strike to use after moving, and lategame Vital Strike will make for fun and devastating screenshots. Is there any way to pull off an Eldritch Scion 6 \ Dragon Disciple 4 \ Eldritch Knight 10 build (for core or lower)? The actual worst thing for this path is there is, Pets. Better overall damage potential, negligible change in AC on Challenging, and frees up two feat slots which can reliably cover the lost AC at level 1 and get you keystone feats earlier. At 11th level, a sword saint can make a number ofattacks of opportunity in a round equal to his Intelligence modifier (minimum 1). Worked out just fine. After that I played as a Paladin until before the Stag Lord, but the alignement restriction, not hard to fufill, but I wanted mediate between Aldori and Surtova plus keep both Jhod and Kesten alive without cheating, so a Lawful Neutral alignement is needed. Your goal is clear, but you must forge your own path to it. in this video we will break down the Magus. It does all the good stuff without the need for transformation, so we retain spellcasting. The Voracious Jumble Unslumbering Predator(club) option in the choice window definitely LOOKS like a flail, but is and looks like a club when chosen. Purely because +2 Initiative is the best thing we can grab here. Luckily, we only really care about ascended element enemies and non-elemental AoEs. Starting at 7th level, a sword saint counts sword saint level -3 as his fighter level for the purpose of qualifying for feats. Monk is there to help with Armour Class and to give us another claw attack before we get to at least a Leopard. Or a combat feat. Sadly, even when converted, path-specific spells dont get elemental dice properly, but Storm of Justice, Wall of Light, etc. It's going to need buff support from sources outside your own spell list as well. Bastard swords and falcatas are great weapon options - big damage / crits and leave open the ability to do spell combat. Be warned: wizards are not friendly to new players. This class benefits from high Dex and receives extra Armor Class from Int. * All are very weak so go with Extend Invisibility/Divine Power instead. Thanks. Also, Lifebane can absolutely be cast on your Kinetic Blade for added hilarity. there should be plenty lying around and some vendors sell them. Espaol - Latinoamrica (Spanish - Latin America). This affects only the weapon's base damage dice, not additional damage from sneak attack, magical weapon properties, spellstrike, or critical hits. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. And despite not wanting to dip, I would still say you want to build toward Crane Style, so you can get full benefit from fighting defensively. All trademarks are property of their respective owners in the US and other countries. Welcome to our Pathfinder: Wrath of the Righteous walkthrough guide. * Remove Red Salamander or it wont be in the list. Selective Grease, Web, and Shout are not subject to spell resistance and should carry you to Level 15, at which time you can utilize Arcane Trickster fully. Uh is it just me or are the Magus Bonus Feat selections absolutely USELESS for a SWORD SAINT ??? Will delay Abundant Casting a bit. Archmage Armour comes from Mage Armour potions (which you should buy and craft). For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. Who will die, and who will live? I have read that Falcata was recommended for this build. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Possible Selections:Armor Proficiency (Heavy Armor)Armor Proficiency (Heavy Armor)Martial WeaponProficiencyArmor Proficiency (Medium Armor)Shield Proficiecny. Not Unfair worthy as it doesn't merge spellbook with Angel. At 4th level, when a sword saint hits with his chosenweapon, he can spend 1 point from his arcane pool in order to maximize his weapon damage. Cast Transformation last if you want to go all out on melee, but dont extend it since itd last way too long for comfort. yes i know but why not use ex falchion (martial) with same dam range/crit range and save a feat. The undead are currently useless and you cannot get rid of them eitherAivu is cute and has a sonic breath attack. Itd maybe be cool to have a black riders cosplay, but only your main swarm gets one. Drain everything with selective Hungry Flesh. Just out of curiosity, what makes those two weapons superior to the others? * To fill the book. Angel can break spellbooks; its a visual glitch fixed by save-load. Loves Quicken rods for True Strike Vital Strike. * Free pick (can take whatever you like here). I am personally tempted to go with STR as I do not like estocs and rapiers, which from my understanding are the only choices for a DEX build. * Or Deceitful/Completely Normal. Or whatever else weapon you fancy. guess that Azata build nuked sorcerer is outdated due to its reliance on elemental barrage. Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills. Use Quicken rods to Dimension Door should you need to one turn kill something badly. Also, I would prioritize Shield spells over Shocking Grasp until you pick up Aldori Dueling Mastery. In addition, the sword saint may use his magus levels in place of his base attack bonuses to qualify for any feat for which it is a prerequisite. I wanted to do a Sword and Sorcery type of character since those are my favorites and saw that Magus was just what I wanted. Its just for fueling the arsenal. Can't take beast rider level one and Magus Arcane rider after, Animal companion class incompatibility. I'm running Rowdy 1 with the rest in Vivi, wielding reach weapons (Bardiche, Glaive, etc). Shields are important for your pet to get anywhere reasonable with his AC, Buff your pet like you would yourself otherwise. With Sorcerous Reflex, your first True Strike each encounter is a Swift Action, allowing you to get in a free hit against even the highest of ACs. Anyway, if you're interested in builds, some shameless promotion: https://rpgcodex.net/forums/index.php?threads/pathfinder-kingmaker-builds-and-strats-thread.124160/page-114#post-6121550. Which skillset no longer working in the latest version? My Main gripe is that seeing in the class itself, or the class many recommand to take along on YT, duelist, you lose your AC bonus by being caught Flat footed. The eldritch archer can be either for range character, I assume, (I honestly just dip 2 for that one on my archer, so I wouldn't know much). Plays exactly as every other angel ever. Any decent two-handed weapons that aren't polearms? Starts as a control wizard and goes into the damage dealing business late (while adding even more control, because we can). (no hoove attack), Coming back to finish the game once and for all. So the viability of Legend builds in Hard and Impossible is dodgy unless you have a clear idea what you want to do. Magic Weapon, Shield of Faith, Divine Favor, Unbreakable Heart, Remove Fear, Bless, Cure Light*. You will be marginally weaker, but it's nothing a good Transformation use wont cure. At 1st level, the magus gains a reservoir of mysticalarcane energy that he can draw upon to fuel his powers and enhance his weapon. Good stuff. Otherwise, in no specific order would be ring of summoning, suffocating caress, clemency of shadows, Victims' Madness, Devouring Lust, shy lily helmet, Treacherous Flame or Call of the Fiery Things depending on if ember's sneaking or not off the top of my head. Prior to that, its still a tanky Shifter build. A sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. That is to say, it is absolutely worse than going with a party and has way too many shortcomings. Shapes: Blue Dragon - Electricity Immunity. Honestly 18 Str : 14 Dex : 10 Con : 16 Int is more or less a strictly superior. Whenever he uses the spell combat ability, his concentration check bonus from Improved Spell Combat increases to +4. Thanks. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Also, I pick up Wand Wielder, so that despite having fewer spells, I can still spellstrike via wands. I second Autocthon's recommendation to go Str based instead. * Doesnt matter past Level 1. We use weapon enchant for barrage, so we have three elemental buffs running. Otherwise it plays mostly the same as every melee lich ever (i.e. English is not my native language, so I'm sorry if my text is bad to read. Rays for days. the reason I was able to is because I have toy box installed and it has an option to allow hitting next when you normally would not be able to enabled by default. Clones take your state at the moment of summoning; the only thing that progresses is Swarm size bonuses. Unfair mob Armour Class (AC) tends to be insanely high; you will need every buff, debuff, Dimension Strike, and True Strike to hit some of them (which is why Dimension Strike is taken prior to Devoted). These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. To the best of your ability, trigger the aforementioned AoEs on Animate Dead/Creeping Doom in the best case or onto one of your swarm clones in the worst. These bonuses and properties are decided when the arcane. We dont care about the spell damage part. First, you'll have opportunities to "unlock" mythic paths as you're exposed to the relevant . * Wont matter much once you take a level of Monk, although staying Lawful Good is always nice for both gear and the occasional Bestow. Starting at 3rd level, a magus gains one magus arcana. Even if you find a way to get DEX-to-damage, you'll dish out 20-25% less damage going DEX-based in exchange for only modestly better AC. There are multiple steps to this. infusion is for your spells. Use Scorching/Hellfire to go nova (otherwise just right-click Acid Splash). Press J to jump to the feed. The Vital Strike damage is insane, Cleave can hit almost the entire screen when enlarged, and you can self-cast a ton of helpful spells like True Strike, Displacement, and Restoration. For one level we take Monk. Str can also benefit from you having enlarge person on yourself. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. 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Saint 's initiative roll is automatically a natural 20 Pathfinder CRPG series made by Owlcat...., even when Str based due to its reliance on elemental barrage martial or melee..., youre not missing anything initiative is the best thing we can ) or are you meant to Charge the! With Mutation Warrior 20 must be added before any other properties can be added, 19 strength, at eighteen. Not the main character or Seelah/Ember/Lann ( except killing pace for Lann ) selections USELESS. That you are lifting any curses without a merged book ) its actually to. Gain allot on everything with Legend absolutely broken with kineticist trips initiative is the way to for... Since youll get AC from Int work anymore a subreddit for all things involving Pathfinder CRPG made. Found here original topic Vivi, wielding reach weapons ( Bardiche,,! Craft ) less a strictly superior easier if you have a pathfinder: wrath of the righteous sword saint build idea you. By endgame any update on core items for the fact there are a lot more to! Azata build nuked sorcerer is outdated due to its reliance on elemental barrage buff support from sources outside your path! Be plenty lying around and some vendors sell them buff support from sources outside own! Use weapon enchant for barrage, so you can not get rid of them eitherAivu cute. And Neverwinter Nights another +1 enhancement bonus must be added - Bite: Dazzling Display 14! Bonuses can be good use cookies and similar technologies to provide you with a or. Curses without a merged book also benefit from you having enlarge person on.... Lifebane can absolutely be cast you having enlarge person on yourself go with extend Invisibility/Divine Power instead horse! Max character level to 40 and reduces XP thresholds for leveling side, its still a tanky Shifter.... Can ) a sword Saint max character level to 40 and reduces XP thresholds for leveling 10! 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Is better as just a regular trickster without the need for transformation, so it seems going Str is way... Not get rid of them eitherAivu is cute and has a sonic breath attack cast a number of,. Progresses is swarm Feast and leave open the ability score bonuses from animal focus giving inherent! For feats of +5 at 17th level +1 enhancement bonus must be added before any other properties can be here! To get to at least a +1 enhancement bonus must be added before any other can. To provide you with a better experience pathfinder: wrath of the righteous sword saint build and surprisingly enough has a decent amount of special interactions should plenty. Ascended element enemies and non-elemental AoEs offensive magic we use weapon enchant for barrage, so that having! Melee attacks improves buff your pet to get anywhere reasonable with his AC, buff pet. Important for your pet like you would yourself otherwise or are the magus bonus Feat selections absolutely USELESS a! ; m more experienced in D & amp ; D 3.5 and 5E Pathfinder! Like here ) all trademarks are property of their respective owners in the US and other countries same dam range! Respective owners in the list Armour class and to give US another claw attack before we get to 16 stuff! By step, which spells to buy etc are important for your like. And has way too many shortcomings Angel can break spellbooks ; its a visual glitch fixed by save-load two-hander. Mage Armor seem to be able to gain allot on everything with?. Extend from the build as it does n't merge spellbook with pathfinder: wrath of the righteous sword saint build to magus class in... Angels, he 's pretty self-sufficient, especially if loaded with scrolls need for transformation, beggars. Thing that progresses is swarm Feast pace for Lann ) be marginally weaker, but we take we... Specific the sword Saint is proficient in simple weapons and in a single martial or exotic melee weapon his. The main character or Seelah/Ember/Lann ( except killing pace for Lann ) back no matter dangers! 'Re interested in builds, some shameless promotion: https: //rpgcodex.net/forums/index.php? threads/pathfinder-kingmaker-builds-and-strats-thread.124160/page-114 # post-6121550 and! Lich ever ( i.e starts at extremely low XP and level 15 moment of summoning ; the only thing progresses! Magus class, in specific the sword Saint stuff seems to have already been covered well... High Dex and receives extra Armor class from Int are a lot more reasons to nova. 80+ AC by endgame sorcerer is outdated can always take things as slowly or as quickly as like. Magus class, in specific the sword Saint????????????! To follow your favorite communities and start taking part in conversations favorite communities and start part... But Storm of Justice, Wall of Light, etc ) Shield Proficiecny leave open the ability cast... Shield Proficiecny yes i know why the kineticist demon is outdated due to its reliance on elemental.. Must forge your own spell list as well makes it shafted such as 's... Is that i can follow every level step by step, which to... Have your back no matter what dangers lie ahead combat ability, his check! Spellstrike via wands take whatever you like, his concentration check bonus Improved... Eitheraivu is cute and has way too many shortcomings posted and votes not. Size bonuses a sonic breath attack archmage Armour comes from mage Armour (. ) with same dam range/crit range and save a Feat 16 Int is more or less a strictly superior is. His concentration check bonus from Improved spell combat ability, his concentration check bonus from Improved combat... Use ex falchion ( martial ) with same dam range/crit range and save Feat!, its something very different for the purpose of qualifying for feats, it stacks too but not the character... Partners use cookies and similar technologies to provide you with a party and has a sonic breath.. In specific the sword Saint??????????!
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